^C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\ANIMATEDSPRITE.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\ANIMATEDSPRITETYPE.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\BOT.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\BUTTON.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\CURSOR.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\DIRECTXGRAPHICS.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\DIRECTXTEXTUREMANAGER.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\GAME.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\GAMEAI.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\GAMEDATALOADER.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\GAMEGRAPHICS.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\GAMEGUI.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\GAMEINPUT.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\GAMEPHYSICS.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\GAMETEXT.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\GAMEWORLD.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\RENDERLIST.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\SCREENGUI.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\SPARSELAYER.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\SPRITEMANAGER.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\STDAFX.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\STRINGTABLE.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\TEXTFILEREADER.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\TEXTFILEWRITER.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\TEXTUREMANAGER.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\TILEDLAYER.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\VIEWPORT.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\WINDOWSGAMEINPUT.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\WINDOWSGAMEOS.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\WINDOWSGAMETIMER.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\WORLDLAYER.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\WORLDSCROLLINGGAME.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\WORLDSCROLLINGGAME.RES|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\WRBUTTONEVENTHANDLER.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\WRKEYEVENTHANDLER.OBJ|C:\USERS\EDDIE\DOCUMENTS\GAME PROGRAMMING CSE380\WORLDSCROLLINGGAME\WORLDSCROLLINGGAME\RELEASE\WRTEXTGENERATOR.OBJ
/ERRORREPORT:PROMPT /OUT:"C:\Users\Eddie\Documents\Game Programming CSE380\WorldScrollingGame\Release\WorldScrollingGame.exe" /INCREMENTAL:NO /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib d3dx9.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /ManifestFile:"Release\WorldScrollingGame.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"C:\Users\Eddie\Documents\Game Programming CSE380\WorldScrollingGame\Release\WorldScrollingGame.pdb" /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /LTCG /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"C:\Users\Eddie\Documents\Game Programming CSE380\WorldScrollingGame\Release\WorldScrollingGame.lib" /MACHINE:X86 Release\WorldScrollingGame.res
Release\Bot.obj
Release\GameAI.obj
Release\GamePhysics.obj
Release\WorldScrollingGame.obj
Release\WRButtonEventHandler.obj
Release\WRKeyEventHandler.obj
Release\WRTextGenerator.obj
Release\GameDataLoader.obj
Release\TextFileReader.obj
Release\TextFileWriter.obj
Release\Game.obj
Release\StringTable.obj
Release\GameGraphics.obj
Release\RenderList.obj
Release\TextureManager.obj
Release\Button.obj
Release\Cursor.obj
Release\GameGUI.obj
Release\ScreenGUI.obj
Release\GameInput.obj
Release\DirectXGraphics.obj
Release\DirectXTextureManager.obj
Release\WindowsGameInput.obj
Release\WindowsGameOS.obj
Release\WindowsGameTimer.obj
Release\GameText.obj
Release\AnimatedSprite.obj
Release\AnimatedSpriteType.obj
Release\GameWorld.obj
Release\SparseLayer.obj
Release\SpriteManager.obj
Release\TiledLayer.obj
Release\Viewport.obj
Release\WorldLayer.obj
Release\stdafx.obj d3d9.lib d3dx9.lib dinput8.lib dxguid.lib d3dx9d.lib winmm.lib 
